While the Wolfkin are gifted with enhanced senses and the ability to communicate to Wolves through images, there is yet another gift they possess that can be harnessed with the right training. While the ability to reach the World of Dreams, or Tel’aran’rhiod, is rare for most people it has become apparent that any Wolfkin has the ability to reach it. As such, it is simply called the Wolf Dream and not only are Wolfkin there, but Wolves themselves may be found there.
Indeed, most people make contact with Wolves through their dreams before they even realise what they are. Dreams of running with them, bringing down prey, being part of the pack, it is often here where the Wolf aspect of a Wolfkin comes to the fore unconsciously. Hence why the training is so important, not only so that a Wolfkin may achieve a certain mastery in the World of Dreams, but because it is key to embracing the wolf aspect as part of themselves and to becoming a true Wolfkin before they succumb to that aspect and lose their humanity altogether.
The Wolf Dream ability for Wolfkin is measured by a simple ranking from 0-20 similar to WS. Points are earned by being a student in the different classes (as well as the special provision for Sages). When these lessons are completed they should be reported (with a link to the lesson) to Taymist at the Training Grounds so the Members & Ranks page can be modified accordingly. Below are the series of lessons that are required of Wolfkin as well as ones they may later take to improve their ability.
Wolf Dream Training
Lesson One: This should be about basic control. Show them what can happen in the dream if they let random thoughts wander. How those thoughts can come alive and cause real damage, in and out of the dream. After showing them about control have them practice this control by manipulating their environment. Required to be promoted to Wolfcub! Worth 2 points
Lesson Two: Be able to alter clothing and other objects in the Wolf Dream with greater skill and less concentration. Be able to summon clothing and weapons for use in the Dream without constant concentration on the object. Required to be promoted to Wolfcub! Worth 2 Points
Lesson’s One and Two can be posted in the same thread, as two seperate lessons, and credit will be given per completed lesson. That means if you complete Lesson One, but drop out of the thread during Lesson Two and don’t complete it, you will only be given credit for Lesson One, NOT for Lesson Two.
Lesson Three: This should be about stepping. Teaching them to be able to step from one place to the next in the dream by knowledge of the place or by need to be there. Problems of arriving in a place they are strongly connected to can happen, for instance, a place of great torment from their Howling. Once they learn to step this becomes a danger so they must learn control first. After this lesson they can enter the dream on their own but must remain cautious at all times. They are in no way a Novice in the dream but can take this new freedom to practice and become better. Required to be promoted to Wolfbrother/sister! Worth 2 points
Lesson Four: Next is learning to search based on need. You will need to have them search for you and see if they can find you. Lead them on a merry chase, staying one step ahead of them. Required to be promoted to Wolfbrother/sister! Worth 2 points
Again, Lessons Three and Four can be taught in the same thread as different lessons. Credit is given per lesson completed.
Sage and Optional Training
Lesson Five: Communicate through the Dream and learn to contact others. Able to peak into others dreams and learn to distinguish them from normal dreams. Required for Watchers! Worth 1 point
Lesson Six: Learn to alter Self and to alter others in the Wolf Dream. Worth 1 point
Lesson Seven: Learn to alter surrounding areas. Worth 1 point
Lesson Eight: Learn to follow another person Stepping across the Wolf Dream. Worth 1 point
Lesson Nine: Learn to control self and surroundings in a limited area (small flying, floating, levitating objects ability). Worth 1 point
Each class taught is worth 1 point until max points are achieved (14 for everyone, 18 for Sages).
Sages can opt to start an RP that involves the Sages and promotes the Sages for 3 points.
Now, I want to point out that the most points you can get just by going through all of the classes and not teaching anything is only 13. You would need to teach at least one class in addition to taking all of the other classes to get a 14.
Everyone who has taken a class can teach it. Mentors will get credit for teaching these classes to the max point level (14).